123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470 |
- package view
- import (
- "bytes"
- "fmt"
- "html/template"
- "io"
- "io/fs"
- "os"
- "path/filepath"
- "strings"
- "sync"
- "github.com/kataras/iris/v12/context"
- )
- // HTMLEngine contains the html view engine structure.
- type HTMLEngine struct {
- name string // the view engine's name, can be HTML, Ace or Pug.
- // the file system to load from.
- fs fs.FS
- // files configuration
- rootDir string
- extension string
- // if true, each time the ExecuteWriter is called the templates will be reloaded,
- // each ExecuteWriter waits to be finished before writing to a new one.
- reload bool
- // parser configuration
- options []string // (text) template options
- left string
- right string
- layout string
- rmu sync.RWMutex // locks for layoutFuncs and funcs
- layoutFuncs template.FuncMap
- funcs template.FuncMap
- //
- middleware func(name string, contents []byte) (string, error)
- onLoad func()
- onLoaded func()
- Templates *template.Template
- customCache []customTmp // required to load them again if reload is true.
- bufPool *sync.Pool
- //
- }
- type customTmp struct {
- name string
- contents []byte
- funcs template.FuncMap
- }
- var (
- _ Engine = (*HTMLEngine)(nil)
- _ EngineFuncer = (*HTMLEngine)(nil)
- )
- // HTML creates and returns a new html view engine.
- // The html engine used like the "html/template" standard go package
- // but with a lot of extra features.
- // The given "extension" MUST begin with a dot.
- //
- // Usage:
- // HTML("./views", ".html") or
- // HTML(iris.Dir("./views"), ".html") or
- // HTML(embed.FS, ".html") or HTML(AssetFile(), ".html") for embedded data or
- // HTML("","").ParseTemplate("hello", `[]byte("hello {{.Name}}")`, nil) for custom template parsing only.
- func HTML(dirOrFS interface{}, extension string) *HTMLEngine {
- s := &HTMLEngine{
- name: "HTML",
- fs: getFS(dirOrFS),
- rootDir: "/",
- extension: extension,
- reload: false,
- left: "{{",
- right: "}}",
- layout: "",
- layoutFuncs: template.FuncMap{
- "yield": func(binding interface{}) template.HTML {
- return template.HTML("")
- },
- },
- funcs: make(template.FuncMap),
- bufPool: &sync.Pool{New: func() interface{} {
- return new(bytes.Buffer)
- }},
- }
- return s
- }
- // RootDir sets the directory to be used as a starting point
- // to load templates from the provided file system.
- func (s *HTMLEngine) RootDir(root string) *HTMLEngine {
- if s.fs != nil && root != "" && root != "/" && root != "." && root != s.rootDir {
- sub, err := fs.Sub(s.fs, root)
- if err != nil {
- panic(err)
- }
- s.fs = sub // here so the "middleware" can work.
- }
- s.rootDir = filepath.ToSlash(root)
- return s
- }
- // FS change templates DIR
- func (s *HTMLEngine) FS(dirOrFS interface{}) *HTMLEngine {
- s.fs = getFS(dirOrFS)
- return s
- }
- // Name returns the engine's name.
- func (s *HTMLEngine) Name() string {
- return s.name
- }
- // Ext returns the file extension which this view engine is responsible to render.
- // If the filename extension on ExecuteWriter is empty then this is appended.
- func (s *HTMLEngine) Ext() string {
- return s.extension
- }
- // Reload if set to true the templates are reloading on each render,
- // use it when you're in development and you're boring of restarting
- // the whole app when you edit a template file.
- //
- // Note that if `true` is passed then only one `View -> ExecuteWriter` will be render each time,
- // no concurrent access across clients, use it only on development status.
- // It's good to be used side by side with the https://github.com/kataras/rizla reloader for go source files.
- func (s *HTMLEngine) Reload(developmentMode bool) *HTMLEngine {
- s.reload = developmentMode
- return s
- }
- // Option sets options for the template. Options are described by
- // strings, either a simple string or "key=value". There can be at
- // most one equals sign in an option string. If the option string
- // is unrecognized or otherwise invalid, Option panics.
- //
- // Known options:
- //
- // missingkey: Control the behavior during execution if a map is
- // indexed with a key that is not present in the map.
- //
- // "missingkey=default" or "missingkey=invalid"
- // The default behavior: Do nothing and continue execution.
- // If printed, the result of the index operation is the string
- // "<no value>".
- // "missingkey=zero"
- // The operation returns the zero value for the map type's element.
- // "missingkey=error"
- // Execution stops immediately with an error.
- func (s *HTMLEngine) Option(opt ...string) *HTMLEngine {
- s.rmu.Lock()
- s.options = append(s.options, opt...)
- s.rmu.Unlock()
- return s
- }
- // Delims sets the action delimiters to the specified strings, to be used in
- // templates. An empty delimiter stands for the
- // corresponding default: {{ or }}.
- func (s *HTMLEngine) Delims(left, right string) *HTMLEngine {
- s.left, s.right = left, right
- return s
- }
- // Layout sets the layout template file which inside should use
- // the {{ yield . }} func to yield the main template file
- // and optionally {{partial/partial_r/render . }} to render other template files like headers and footers
- //
- // The 'tmplLayoutFile' is a relative path of the templates base directory,
- // for the template file with its extension.
- //
- // Example: HTML("./templates", ".html").Layout("layouts/mainLayout.html")
- //
- // // mainLayout.html is inside: "./templates/layouts/".
- //
- // Note: Layout can be changed for a specific call
- // action with the option: "layout" on the iris' context.Render function.
- func (s *HTMLEngine) Layout(layoutFile string) *HTMLEngine {
- s.layout = layoutFile
- return s
- }
- // AddLayoutFunc adds the function to the template's layout-only function map.
- // It is legal to overwrite elements of the default layout actions:
- // - yield func() (template.HTML, error)
- // - current func() (string, error)
- // - partial func(partialName string) (template.HTML, error)
- // - partial_r func(partialName string) (template.HTML, error)
- // - render func(fullPartialName string) (template.HTML, error).
- func (s *HTMLEngine) AddLayoutFunc(funcName string, funcBody interface{}) *HTMLEngine {
- s.rmu.Lock()
- s.layoutFuncs[funcName] = funcBody
- s.rmu.Unlock()
- return s
- }
- // AddFunc adds the function to the template's function map.
- // It is legal to overwrite elements of the default actions:
- // - url func(routeName string, args ...string) string
- // - urlpath func(routeName string, args ...string) string
- // - render func(fullPartialName string) (template.HTML, error).
- // - tr func(lang, key string, args ...interface{}) string
- func (s *HTMLEngine) AddFunc(funcName string, funcBody interface{}) {
- s.rmu.Lock()
- s.funcs[funcName] = funcBody
- s.rmu.Unlock()
- }
- // SetFuncs overrides the template funcs with the given "funcMap".
- func (s *HTMLEngine) SetFuncs(funcMap template.FuncMap) *HTMLEngine {
- s.rmu.Lock()
- s.funcs = funcMap
- s.rmu.Unlock()
- return s
- }
- // Funcs adds the elements of the argument map to the template's function map.
- // It is legal to overwrite elements of the map. The return
- // value is the template, so calls can be chained.
- func (s *HTMLEngine) Funcs(funcMap template.FuncMap) *HTMLEngine {
- s.rmu.Lock()
- for k, v := range funcMap {
- s.funcs[k] = v
- }
- s.rmu.Unlock()
- return s
- }
- // Load parses the templates to the engine.
- // It's also responsible to add the necessary global functions.
- //
- // Returns an error if something bad happens, caller is responsible to handle that.
- func (s *HTMLEngine) Load() error {
- s.rmu.Lock()
- defer s.rmu.Unlock()
- return s.load()
- }
- func (s *HTMLEngine) load() error {
- if s.onLoad != nil {
- s.onLoad()
- }
- if err := s.reloadCustomTemplates(); err != nil {
- return err
- }
- // If only custom templates should be loaded.
- if (s.fs == nil || context.IsNoOpFS(s.fs)) && len(s.Templates.DefinedTemplates()) > 0 {
- return nil
- }
- rootDirName := getRootDirName(s.fs)
- err := walk(s.fs, "", func(path string, info os.FileInfo, err error) error {
- if err != nil {
- return err
- }
- if info == nil || info.IsDir() {
- return nil
- }
- if s.extension != "" {
- if !strings.HasSuffix(path, s.extension) {
- return nil
- }
- }
- if s.rootDir == rootDirName {
- path = strings.TrimPrefix(path, rootDirName)
- path = strings.TrimPrefix(path, "/")
- }
- buf, err := asset(s.fs, path)
- if err != nil {
- return fmt.Errorf("%s: %w", path, err)
- }
- return s.parseTemplate(path, buf, nil)
- })
- if s.onLoaded != nil {
- s.onLoaded()
- }
- if err != nil {
- return err
- }
- if s.Templates == nil {
- return fmt.Errorf("no templates found")
- }
- return nil
- }
- func (s *HTMLEngine) reloadCustomTemplates() error {
- for _, tmpl := range s.customCache {
- if err := s.parseTemplate(tmpl.name, tmpl.contents, tmpl.funcs); err != nil {
- return err
- }
- }
- return nil
- }
- // ParseTemplate adds a custom template to the root template.
- func (s *HTMLEngine) ParseTemplate(name string, contents []byte, funcs template.FuncMap) (err error) {
- s.rmu.Lock()
- defer s.rmu.Unlock()
- s.customCache = append(s.customCache, customTmp{
- name: name,
- contents: contents,
- funcs: funcs,
- })
- return s.parseTemplate(name, contents, funcs)
- }
- func (s *HTMLEngine) parseTemplate(name string, contents []byte, funcs template.FuncMap) (err error) {
- s.initRootTmpl()
- name = strings.TrimPrefix(name, "/")
- tmpl := s.Templates.New(name)
- // tmpl.Option("missingkey=error")
- tmpl.Option(s.options...)
- var text string
- if s.middleware != nil {
- text, err = s.middleware(name, contents)
- if err != nil {
- return
- }
- } else {
- text = string(contents)
- }
- tmpl.Funcs(s.getBuiltinFuncs(name)).Funcs(s.funcs)
- if strings.Contains(name, "layout") {
- tmpl.Funcs(s.layoutFuncs)
- }
- if len(funcs) > 0 {
- tmpl.Funcs(funcs) // custom for this template.
- }
- _, err = tmpl.Parse(text)
- return
- }
- func (s *HTMLEngine) initRootTmpl() { // protected by the caller.
- if s.Templates == nil {
- // the root template should be the same,
- // no matter how many reloads as the
- // following unexported fields cannot be modified.
- // However, on reload they should be cleared otherwise we get an error.
- s.Templates = template.New(s.rootDir)
- s.Templates.Delims(s.left, s.right)
- }
- }
- func (s *HTMLEngine) executeTemplateBuf(name string, binding interface{}) (string, error) {
- buf := s.bufPool.Get().(*bytes.Buffer)
- buf.Reset()
- err := s.Templates.ExecuteTemplate(buf, name, binding)
- result := buf.String()
- s.bufPool.Put(buf)
- return result, err
- }
- func (s *HTMLEngine) getBuiltinRuntimeLayoutFuncs(name string) template.FuncMap {
- funcs := template.FuncMap{
- "yield": func(binding interface{}) (template.HTML, error) {
- result, err := s.executeTemplateBuf(name, binding)
- // Return safe HTML here since we are rendering our own template.
- return template.HTML(result), err
- },
- }
- return funcs
- }
- func (s *HTMLEngine) getBuiltinFuncs(name string) template.FuncMap {
- funcs := template.FuncMap{
- "part": func(partName string, binding interface{}) (template.HTML, error) {
- nameTemp := strings.ReplaceAll(name, s.extension, "")
- fullPartName := fmt.Sprintf("%s-%s", nameTemp, partName)
- result, err := s.executeTemplateBuf(fullPartName, binding)
- if err != nil {
- return "", nil
- }
- return template.HTML(result), err
- },
- "current": func() (string, error) {
- return name, nil
- },
- "partial": func(partialName string, binding interface{}) (template.HTML, error) {
- fullPartialName := fmt.Sprintf("%s-%s", partialName, name)
- if s.Templates.Lookup(fullPartialName) != nil {
- result, err := s.executeTemplateBuf(fullPartialName, binding)
- return template.HTML(result), err
- }
- return "", nil
- },
- // partial related to current page,
- // it would be easier for adding pages' style/script inline
- // for example when using partial_r '.script' in layout.html
- // templates/users/index.html would load templates/users/index.script.html
- "partial_r": func(partialName string, binding interface{}) (template.HTML, error) {
- ext := filepath.Ext(name)
- root := name[:len(name)-len(ext)]
- fullPartialName := fmt.Sprintf("%s%s%s", root, partialName, ext)
- if s.Templates.Lookup(fullPartialName) != nil {
- result, err := s.executeTemplateBuf(fullPartialName, binding)
- return template.HTML(result), err
- }
- return "", nil
- },
- "render": func(fullPartialName string, binding interface{}) (template.HTML, error) {
- result, err := s.executeTemplateBuf(fullPartialName, binding)
- return template.HTML(result), err
- },
- }
- return funcs
- }
- // ExecuteWriter executes a template and writes its result to the w writer.
- func (s *HTMLEngine) ExecuteWriter(w io.Writer, name string, layout string, bindingData interface{}) error {
- // re-parse the templates if reload is enabled.
- if s.reload {
- s.rmu.Lock()
- defer s.rmu.Unlock()
- s.Templates = nil
- // we lose the templates parsed manually, so store them when it's called
- // in order for load to take care of them too.
- if err := s.load(); err != nil {
- return err
- }
- }
- if layout = getLayout(layout, s.layout); layout != "" {
- lt := s.Templates.Lookup(layout)
- if lt == nil {
- return ErrNotExist{Name: layout, IsLayout: true, Data: bindingData}
- }
- return lt.Funcs(s.getBuiltinRuntimeLayoutFuncs(name)).Execute(w, bindingData)
- }
- t := s.Templates.Lookup(name)
- if t == nil {
- return ErrNotExist{Name: name, IsLayout: false, Data: bindingData}
- }
- return t.Execute(w, bindingData)
- }
|