gconv_slice_float.go 5.9 KB

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  1. // Copyright GoFrame Author(https://goframe.org). All Rights Reserved.
  2. //
  3. // This Source Code Form is subject to the terms of the MIT License.
  4. // If a copy of the MIT was not distributed with this file,
  5. // You can obtain one at https://github.com/gogf/gf.
  6. package gconv
  7. import "reflect"
  8. // SliceFloat is alias of Floats.
  9. func SliceFloat(any interface{}) []float64 {
  10. return Floats(any)
  11. }
  12. // SliceFloat32 is alias of Float32s.
  13. func SliceFloat32(any interface{}) []float32 {
  14. return Float32s(any)
  15. }
  16. // SliceFloat64 is alias of Float64s.
  17. func SliceFloat64(any interface{}) []float64 {
  18. return Floats(any)
  19. }
  20. // Floats converts `any` to []float64.
  21. func Floats(any interface{}) []float64 {
  22. return Float64s(any)
  23. }
  24. // Float32s converts `any` to []float32.
  25. func Float32s(any interface{}) []float32 {
  26. if any == nil {
  27. return nil
  28. }
  29. var array []float32
  30. switch value := any.(type) {
  31. case string:
  32. if value == "" {
  33. return []float32{}
  34. }
  35. return []float32{Float32(value)}
  36. case []string:
  37. array = make([]float32, len(value))
  38. for k, v := range value {
  39. array[k] = Float32(v)
  40. }
  41. case []int:
  42. array = make([]float32, len(value))
  43. for k, v := range value {
  44. array[k] = Float32(v)
  45. }
  46. case []int8:
  47. array = make([]float32, len(value))
  48. for k, v := range value {
  49. array[k] = Float32(v)
  50. }
  51. case []int16:
  52. array = make([]float32, len(value))
  53. for k, v := range value {
  54. array[k] = Float32(v)
  55. }
  56. case []int32:
  57. array = make([]float32, len(value))
  58. for k, v := range value {
  59. array[k] = Float32(v)
  60. }
  61. case []int64:
  62. array = make([]float32, len(value))
  63. for k, v := range value {
  64. array[k] = Float32(v)
  65. }
  66. case []uint:
  67. for _, v := range value {
  68. array = append(array, Float32(v))
  69. }
  70. case []uint8:
  71. array = make([]float32, len(value))
  72. for k, v := range value {
  73. array[k] = Float32(v)
  74. }
  75. case []uint16:
  76. array = make([]float32, len(value))
  77. for k, v := range value {
  78. array[k] = Float32(v)
  79. }
  80. case []uint32:
  81. array = make([]float32, len(value))
  82. for k, v := range value {
  83. array[k] = Float32(v)
  84. }
  85. case []uint64:
  86. array = make([]float32, len(value))
  87. for k, v := range value {
  88. array[k] = Float32(v)
  89. }
  90. case []bool:
  91. array = make([]float32, len(value))
  92. for k, v := range value {
  93. array[k] = Float32(v)
  94. }
  95. case []float32:
  96. array = value
  97. case []float64:
  98. array = make([]float32, len(value))
  99. for k, v := range value {
  100. array[k] = Float32(v)
  101. }
  102. case []interface{}:
  103. array = make([]float32, len(value))
  104. for k, v := range value {
  105. array[k] = Float32(v)
  106. }
  107. default:
  108. if v, ok := any.(apiFloats); ok {
  109. return Float32s(v.Floats())
  110. }
  111. if v, ok := any.(apiInterfaces); ok {
  112. return Float32s(v.Interfaces())
  113. }
  114. // Not a common type, it then uses reflection for conversion.
  115. var reflectValue reflect.Value
  116. if v, ok := value.(reflect.Value); ok {
  117. reflectValue = v
  118. } else {
  119. reflectValue = reflect.ValueOf(value)
  120. }
  121. reflectKind := reflectValue.Kind()
  122. for reflectKind == reflect.Ptr {
  123. reflectValue = reflectValue.Elem()
  124. reflectKind = reflectValue.Kind()
  125. }
  126. switch reflectKind {
  127. case reflect.Slice, reflect.Array:
  128. var (
  129. length = reflectValue.Len()
  130. slice = make([]float32, length)
  131. )
  132. for i := 0; i < length; i++ {
  133. slice[i] = Float32(reflectValue.Index(i).Interface())
  134. }
  135. return slice
  136. default:
  137. return []float32{Float32(any)}
  138. }
  139. }
  140. return array
  141. }
  142. // Float64s converts `any` to []float64.
  143. func Float64s(any interface{}) []float64 {
  144. if any == nil {
  145. return nil
  146. }
  147. var array []float64
  148. switch value := any.(type) {
  149. case string:
  150. if value == "" {
  151. return []float64{}
  152. }
  153. return []float64{Float64(value)}
  154. case []string:
  155. array = make([]float64, len(value))
  156. for k, v := range value {
  157. array[k] = Float64(v)
  158. }
  159. case []int:
  160. array = make([]float64, len(value))
  161. for k, v := range value {
  162. array[k] = Float64(v)
  163. }
  164. case []int8:
  165. array = make([]float64, len(value))
  166. for k, v := range value {
  167. array[k] = Float64(v)
  168. }
  169. case []int16:
  170. array = make([]float64, len(value))
  171. for k, v := range value {
  172. array[k] = Float64(v)
  173. }
  174. case []int32:
  175. array = make([]float64, len(value))
  176. for k, v := range value {
  177. array[k] = Float64(v)
  178. }
  179. case []int64:
  180. array = make([]float64, len(value))
  181. for k, v := range value {
  182. array[k] = Float64(v)
  183. }
  184. case []uint:
  185. for _, v := range value {
  186. array = append(array, Float64(v))
  187. }
  188. case []uint8:
  189. array = make([]float64, len(value))
  190. for k, v := range value {
  191. array[k] = Float64(v)
  192. }
  193. case []uint16:
  194. array = make([]float64, len(value))
  195. for k, v := range value {
  196. array[k] = Float64(v)
  197. }
  198. case []uint32:
  199. array = make([]float64, len(value))
  200. for k, v := range value {
  201. array[k] = Float64(v)
  202. }
  203. case []uint64:
  204. array = make([]float64, len(value))
  205. for k, v := range value {
  206. array[k] = Float64(v)
  207. }
  208. case []bool:
  209. array = make([]float64, len(value))
  210. for k, v := range value {
  211. array[k] = Float64(v)
  212. }
  213. case []float32:
  214. array = make([]float64, len(value))
  215. for k, v := range value {
  216. array[k] = Float64(v)
  217. }
  218. case []float64:
  219. array = value
  220. case []interface{}:
  221. array = make([]float64, len(value))
  222. for k, v := range value {
  223. array[k] = Float64(v)
  224. }
  225. default:
  226. if v, ok := any.(apiFloats); ok {
  227. return v.Floats()
  228. }
  229. if v, ok := any.(apiInterfaces); ok {
  230. return Floats(v.Interfaces())
  231. }
  232. // Not a common type, it then uses reflection for conversion.
  233. var reflectValue reflect.Value
  234. if v, ok := value.(reflect.Value); ok {
  235. reflectValue = v
  236. } else {
  237. reflectValue = reflect.ValueOf(value)
  238. }
  239. reflectKind := reflectValue.Kind()
  240. for reflectKind == reflect.Ptr {
  241. reflectValue = reflectValue.Elem()
  242. reflectKind = reflectValue.Kind()
  243. }
  244. switch reflectKind {
  245. case reflect.Slice, reflect.Array:
  246. var (
  247. length = reflectValue.Len()
  248. slice = make([]float64, length)
  249. )
  250. for i := 0; i < length; i++ {
  251. slice[i] = Float64(reflectValue.Index(i).Interface())
  252. }
  253. return slice
  254. default:
  255. return []float64{Float64(any)}
  256. }
  257. }
  258. return array
  259. }