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- // Copyright 2017 gf Author(https://github.com/gogf/gf). All Rights Reserved.
- //
- // This Source Code Form is subject to the terms of the MIT License.
- // If a copy of the MIT was not distributed with this file,
- // You can obtain one at https://github.com/gogf/gf.
- // Package gconv implements powerful and convenient converting functionality for any types of variables.
- //
- // This package should keep much less dependencies with other packages.
- package gconv
- import (
- "fmt"
- "github.com/gogf/gf/internal/json"
- "github.com/gogf/gf/os/gtime"
- "reflect"
- "strconv"
- "strings"
- "time"
- "github.com/gogf/gf/encoding/gbinary"
- )
- type (
- // errorStack is the interface for Stack feature.
- errorStack interface {
- Error() string
- Stack() string
- }
- )
- var (
- // Empty strings.
- emptyStringMap = map[string]struct{}{
- "": {},
- "0": {},
- "no": {},
- "off": {},
- "false": {},
- }
- // Priority tags for Map*/Struct* functions.
- // Note, the "gconv", "param", "params" tags are used by old version of package.
- // It is strongly recommended using short tag "c" or "p" instead in the future.
- StructTagPriority = []string{"gconv", "param", "params", "c", "p", "json"}
- )
- // Convert converts the variable <i> to the type <t>, the type <t> is specified by string.
- // The optional parameter <params> is used for additional necessary parameter for this conversion.
- // It supports common types conversion as its conversion based on type name string.
- func Convert(i interface{}, t string, params ...interface{}) interface{} {
- switch t {
- case "int":
- return Int(i)
- case "*int":
- if _, ok := i.(*int); ok {
- return i
- }
- v := Int(i)
- return &v
- case "int8":
- return Int8(i)
- case "*int8":
- if _, ok := i.(*int8); ok {
- return i
- }
- v := Int8(i)
- return &v
- case "int16":
- return Int16(i)
- case "*int16":
- if _, ok := i.(*int16); ok {
- return i
- }
- v := Int16(i)
- return &v
- case "int32":
- return Int32(i)
- case "*int32":
- if _, ok := i.(*int32); ok {
- return i
- }
- v := Int32(i)
- return &v
- case "int64":
- return Int64(i)
- case "*int64":
- if _, ok := i.(*int64); ok {
- return i
- }
- v := Int64(i)
- return &v
- case "uint":
- return Uint(i)
- case "*uint":
- if _, ok := i.(*uint); ok {
- return i
- }
- v := Uint(i)
- return &v
- case "uint8":
- return Uint8(i)
- case "*uint8":
- if _, ok := i.(*uint8); ok {
- return i
- }
- v := Uint8(i)
- return &v
- case "uint16":
- return Uint16(i)
- case "*uint16":
- if _, ok := i.(*uint16); ok {
- return i
- }
- v := Uint16(i)
- return &v
- case "uint32":
- return Uint32(i)
- case "*uint32":
- if _, ok := i.(*uint32); ok {
- return i
- }
- v := Uint32(i)
- return &v
- case "uint64":
- return Uint64(i)
- case "*uint64":
- if _, ok := i.(*uint64); ok {
- return i
- }
- v := Uint64(i)
- return &v
- case "float32":
- return Float32(i)
- case "*float32":
- if _, ok := i.(*float32); ok {
- return i
- }
- v := Float32(i)
- return &v
- case "float64":
- return Float64(i)
- case "*float64":
- if _, ok := i.(*float64); ok {
- return i
- }
- v := Float64(i)
- return &v
- case "bool":
- return Bool(i)
- case "*bool":
- if _, ok := i.(*bool); ok {
- return i
- }
- v := Bool(i)
- return &v
- case "string":
- return String(i)
- case "*string":
- if _, ok := i.(*string); ok {
- return i
- }
- v := String(i)
- return &v
- case "[]byte":
- return Bytes(i)
- case "[]int":
- return Ints(i)
- case "[]int32":
- return Int32s(i)
- case "[]int64":
- return Int64s(i)
- case "[]uint":
- return Uints(i)
- case "[]uint32":
- return Uint32s(i)
- case "[]uint64":
- return Uint64s(i)
- case "[]float32":
- return Float32s(i)
- case "[]float64":
- return Float64s(i)
- case "[]string":
- return Strings(i)
- case "Time", "time.Time":
- if len(params) > 0 {
- return Time(i, String(params[0]))
- }
- return Time(i)
- case "*time.Time":
- var v interface{}
- if len(params) > 0 {
- v = Time(i, String(params[0]))
- } else {
- if _, ok := i.(*time.Time); ok {
- return i
- }
- v = Time(i)
- }
- return &v
- case "GTime", "gtime.Time":
- if len(params) > 0 {
- if v := GTime(i, String(params[0])); v != nil {
- return *v
- } else {
- return *gtime.New()
- }
- }
- if v := GTime(i); v != nil {
- return *v
- } else {
- return *gtime.New()
- }
- case "*gtime.Time":
- if len(params) > 0 {
- if v := GTime(i, String(params[0])); v != nil {
- return v
- } else {
- return gtime.New()
- }
- }
- if v := GTime(i); v != nil {
- return v
- } else {
- return gtime.New()
- }
- case "Duration", "time.Duration":
- return Duration(i)
- case "*time.Duration":
- if _, ok := i.(*time.Duration); ok {
- return i
- }
- v := Duration(i)
- return &v
- case "map[string]string":
- return MapStrStr(i)
- case "map[string]interface{}":
- return Map(i)
- case "[]map[string]interface{}":
- return Maps(i)
- //case "gvar.Var":
- // // TODO remove reflect usage to create gvar.Var, considering using unsafe pointer
- // rv := reflect.New(intstore.ReflectTypeVarImp)
- // ri := rv.Interface()
- // if v, ok := ri.(apiSet); ok {
- // v.Set(i)
- // } else if v, ok := ri.(apiUnmarshalValue); ok {
- // v.UnmarshalValue(i)
- // } else {
- // rv.Set(reflect.ValueOf(i))
- // }
- // return ri
- default:
- return i
- }
- }
- // Byte converts <i> to byte.
- func Byte(i interface{}) byte {
- if v, ok := i.(byte); ok {
- return v
- }
- return Uint8(i)
- }
- // Bytes converts <i> to []byte.
- func Bytes(i interface{}) []byte {
- if i == nil {
- return nil
- }
- switch value := i.(type) {
- case string:
- return []byte(value)
- case []byte:
- return value
- default:
- return gbinary.Encode(i)
- }
- }
- // Rune converts <i> to rune.
- func Rune(i interface{}) rune {
- if v, ok := i.(rune); ok {
- return v
- }
- return rune(Int32(i))
- }
- // Runes converts <i> to []rune.
- func Runes(i interface{}) []rune {
- if v, ok := i.([]rune); ok {
- return v
- }
- return []rune(String(i))
- }
- // String converts <i> to string.
- // It's most common used converting function.
- func String(i interface{}) string {
- if i == nil {
- return ""
- }
- switch value := i.(type) {
- case int:
- return strconv.Itoa(value)
- case int8:
- return strconv.Itoa(int(value))
- case int16:
- return strconv.Itoa(int(value))
- case int32:
- return strconv.Itoa(int(value))
- case int64:
- return strconv.FormatInt(value, 10)
- case uint:
- return strconv.FormatUint(uint64(value), 10)
- case uint8:
- return strconv.FormatUint(uint64(value), 10)
- case uint16:
- return strconv.FormatUint(uint64(value), 10)
- case uint32:
- return strconv.FormatUint(uint64(value), 10)
- case uint64:
- return strconv.FormatUint(value, 10)
- case float32:
- return strconv.FormatFloat(float64(value), 'f', -1, 32)
- case float64:
- return strconv.FormatFloat(value, 'f', -1, 64)
- case bool:
- return strconv.FormatBool(value)
- case string:
- return value
- case []byte:
- return string(value)
- case time.Time:
- if value.IsZero() {
- return ""
- }
- return value.String()
- case *time.Time:
- if value == nil {
- return ""
- }
- return value.String()
- case gtime.Time:
- if value.IsZero() {
- return ""
- }
- return value.String()
- case *gtime.Time:
- if value == nil {
- return ""
- }
- return value.String()
- default:
- // Empty checks.
- if value == nil {
- return ""
- }
- if f, ok := value.(apiString); ok {
- // If the variable implements the String() interface,
- // then use that interface to perform the conversion
- return f.String()
- }
- if f, ok := value.(apiError); ok {
- // If the variable implements the Error() interface,
- // then use that interface to perform the conversion
- return f.Error()
- }
- // Reflect checks.
- var (
- rv = reflect.ValueOf(value)
- kind = rv.Kind()
- )
- switch kind {
- case reflect.Chan,
- reflect.Map,
- reflect.Slice,
- reflect.Func,
- reflect.Ptr,
- reflect.Interface,
- reflect.UnsafePointer:
- if rv.IsNil() {
- return ""
- }
- case reflect.String:
- return rv.String()
- }
- if kind == reflect.Ptr {
- return String(rv.Elem().Interface())
- }
- // Finally we use json.Marshal to convert.
- if jsonContent, err := json.Marshal(value); err != nil {
- return fmt.Sprint(value)
- } else {
- return string(jsonContent)
- }
- }
- }
- // Bool converts <i> to bool.
- // It returns false if <i> is: false, "", 0, "false", "off", "no", empty slice/map.
- func Bool(i interface{}) bool {
- if i == nil {
- return false
- }
- switch value := i.(type) {
- case bool:
- return value
- case []byte:
- if _, ok := emptyStringMap[strings.ToLower(string(value))]; ok {
- return false
- }
- return true
- case string:
- if _, ok := emptyStringMap[strings.ToLower(value)]; ok {
- return false
- }
- return true
- default:
- rv := reflect.ValueOf(i)
- switch rv.Kind() {
- case reflect.Ptr:
- return !rv.IsNil()
- case reflect.Map:
- fallthrough
- case reflect.Array:
- fallthrough
- case reflect.Slice:
- return rv.Len() != 0
- case reflect.Struct:
- return true
- default:
- s := strings.ToLower(String(i))
- if _, ok := emptyStringMap[s]; ok {
- return false
- }
- return true
- }
- }
- }
- // Int converts <i> to int.
- func Int(i interface{}) int {
- if i == nil {
- return 0
- }
- if v, ok := i.(int); ok {
- return v
- }
- return int(Int64(i))
- }
- // Int8 converts <i> to int8.
- func Int8(i interface{}) int8 {
- if i == nil {
- return 0
- }
- if v, ok := i.(int8); ok {
- return v
- }
- return int8(Int64(i))
- }
- // Int16 converts <i> to int16.
- func Int16(i interface{}) int16 {
- if i == nil {
- return 0
- }
- if v, ok := i.(int16); ok {
- return v
- }
- return int16(Int64(i))
- }
- // Int32 converts <i> to int32.
- func Int32(i interface{}) int32 {
- if i == nil {
- return 0
- }
- if v, ok := i.(int32); ok {
- return v
- }
- return int32(Int64(i))
- }
- // Int64 converts <i> to int64.
- func Int64(i interface{}) int64 {
- if i == nil {
- return 0
- }
- switch value := i.(type) {
- case int:
- return int64(value)
- case int8:
- return int64(value)
- case int16:
- return int64(value)
- case int32:
- return int64(value)
- case int64:
- return value
- case uint:
- return int64(value)
- case uint8:
- return int64(value)
- case uint16:
- return int64(value)
- case uint32:
- return int64(value)
- case uint64:
- return int64(value)
- case float32:
- return int64(value)
- case float64:
- return int64(value)
- case bool:
- if value {
- return 1
- }
- return 0
- case []byte:
- return gbinary.DecodeToInt64(value)
- default:
- s := String(value)
- isMinus := false
- if len(s) > 0 {
- if s[0] == '-' {
- isMinus = true
- s = s[1:]
- } else if s[0] == '+' {
- s = s[1:]
- }
- }
- // Hexadecimal
- if len(s) > 2 && s[0] == '0' && (s[1] == 'x' || s[1] == 'X') {
- if v, e := strconv.ParseInt(s[2:], 16, 64); e == nil {
- if isMinus {
- return -v
- }
- return v
- }
- }
- // Octal
- if len(s) > 1 && s[0] == '0' {
- if v, e := strconv.ParseInt(s[1:], 8, 64); e == nil {
- if isMinus {
- return -v
- }
- return v
- }
- }
- // Decimal
- if v, e := strconv.ParseInt(s, 10, 64); e == nil {
- if isMinus {
- return -v
- }
- return v
- }
- // Float64
- return int64(Float64(value))
- }
- }
- // Uint converts <i> to uint.
- func Uint(i interface{}) uint {
- if i == nil {
- return 0
- }
- if v, ok := i.(uint); ok {
- return v
- }
- return uint(Uint64(i))
- }
- // Uint8 converts <i> to uint8.
- func Uint8(i interface{}) uint8 {
- if i == nil {
- return 0
- }
- if v, ok := i.(uint8); ok {
- return v
- }
- return uint8(Uint64(i))
- }
- // Uint16 converts <i> to uint16.
- func Uint16(i interface{}) uint16 {
- if i == nil {
- return 0
- }
- if v, ok := i.(uint16); ok {
- return v
- }
- return uint16(Uint64(i))
- }
- // Uint32 converts <i> to uint32.
- func Uint32(i interface{}) uint32 {
- if i == nil {
- return 0
- }
- if v, ok := i.(uint32); ok {
- return v
- }
- return uint32(Uint64(i))
- }
- // Uint64 converts <i> to uint64.
- func Uint64(i interface{}) uint64 {
- if i == nil {
- return 0
- }
- switch value := i.(type) {
- case int:
- return uint64(value)
- case int8:
- return uint64(value)
- case int16:
- return uint64(value)
- case int32:
- return uint64(value)
- case int64:
- return uint64(value)
- case uint:
- return uint64(value)
- case uint8:
- return uint64(value)
- case uint16:
- return uint64(value)
- case uint32:
- return uint64(value)
- case uint64:
- return value
- case float32:
- return uint64(value)
- case float64:
- return uint64(value)
- case bool:
- if value {
- return 1
- }
- return 0
- case []byte:
- return gbinary.DecodeToUint64(value)
- default:
- s := String(value)
- // Hexadecimal
- if len(s) > 2 && s[0] == '0' && (s[1] == 'x' || s[1] == 'X') {
- if v, e := strconv.ParseUint(s[2:], 16, 64); e == nil {
- return v
- }
- }
- // Octal
- if len(s) > 1 && s[0] == '0' {
- if v, e := strconv.ParseUint(s[1:], 8, 64); e == nil {
- return v
- }
- }
- // Decimal
- if v, e := strconv.ParseUint(s, 10, 64); e == nil {
- return v
- }
- // Float64
- return uint64(Float64(value))
- }
- }
- // Float32 converts <i> to float32.
- func Float32(i interface{}) float32 {
- if i == nil {
- return 0
- }
- switch value := i.(type) {
- case float32:
- return value
- case float64:
- return float32(value)
- case []byte:
- return gbinary.DecodeToFloat32(value)
- default:
- v, _ := strconv.ParseFloat(String(i), 64)
- return float32(v)
- }
- }
- // Float64 converts <i> to float64.
- func Float64(i interface{}) float64 {
- if i == nil {
- return 0
- }
- switch value := i.(type) {
- case float32:
- return float64(value)
- case float64:
- return value
- case []byte:
- return gbinary.DecodeToFloat64(value)
- default:
- v, _ := strconv.ParseFloat(String(i), 64)
- return v
- }
- }
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