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- // Copyright (c) 2017 Uber Technologies, Inc.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- package utils
- import (
- "sync"
- "time"
- )
- // RateLimiter is a filter used to check if a message that is worth itemCost units is within the rate limits.
- type RateLimiter interface {
- CheckCredit(itemCost float64) bool
- }
- type rateLimiter struct {
- sync.Mutex
- creditsPerSecond float64
- balance float64
- maxBalance float64
- lastTick time.Time
- timeNow func() time.Time
- }
- // NewRateLimiter creates a new rate limiter based on leaky bucket algorithm, formulated in terms of a
- // credits balance that is replenished every time CheckCredit() method is called (tick) by the amount proportional
- // to the time elapsed since the last tick, up to max of creditsPerSecond. A call to CheckCredit() takes a cost
- // of an item we want to pay with the balance. If the balance exceeds the cost of the item, the item is "purchased"
- // and the balance reduced, indicated by returned value of true. Otherwise the balance is unchanged and return false.
- //
- // This can be used to limit a rate of messages emitted by a service by instantiating the Rate Limiter with the
- // max number of messages a service is allowed to emit per second, and calling CheckCredit(1.0) for each message
- // to determine if the message is within the rate limit.
- //
- // It can also be used to limit the rate of traffic in bytes, by setting creditsPerSecond to desired throughput
- // as bytes/second, and calling CheckCredit() with the actual message size.
- func NewRateLimiter(creditsPerSecond, maxBalance float64) RateLimiter {
- return &rateLimiter{
- creditsPerSecond: creditsPerSecond,
- balance: maxBalance,
- maxBalance: maxBalance,
- lastTick: time.Now(),
- timeNow: time.Now}
- }
- func (b *rateLimiter) CheckCredit(itemCost float64) bool {
- b.Lock()
- defer b.Unlock()
- // calculate how much time passed since the last tick, and update current tick
- currentTime := b.timeNow()
- elapsedTime := currentTime.Sub(b.lastTick)
- b.lastTick = currentTime
- // calculate how much credit have we accumulated since the last tick
- b.balance += elapsedTime.Seconds() * b.creditsPerSecond
- if b.balance > b.maxBalance {
- b.balance = b.maxBalance
- }
- // if we have enough credits to pay for current item, then reduce balance and allow
- if b.balance >= itemCost {
- b.balance -= itemCost
- return true
- }
- return false
- }
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