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- package hero
- import (
- "reflect"
- "strings"
- "github.com/kataras/iris/context"
- "github.com/kataras/iris/hero/di"
- "github.com/fatih/structs"
- )
- // Result is a response dispatcher.
- // All types that complete this interface
- // can be returned as values from the method functions.
- //
- // Example at: https://github.com/kataras/iris/tree/master/_examples/hero/overview.
- type Result interface {
- // Dispatch should sends the response to the context's response writer.
- Dispatch(ctx context.Context)
- }
- var defaultFailureResponse = Response{Code: DefaultErrStatusCode}
- // Try will check if "fn" ran without any panics,
- // using recovery,
- // and return its result as the final response
- // otherwise it returns the "failure" response if any,
- // if not then a 400 bad request is being sent.
- //
- // Example usage at: https://github.com/kataras/iris/blob/master/hero/func_result_test.go.
- func Try(fn func() Result, failure ...Result) Result {
- var failed bool
- var actionResponse Result
- func() {
- defer func() {
- if rec := recover(); rec != nil {
- failed = true
- }
- }()
- actionResponse = fn()
- }()
- if failed {
- if len(failure) > 0 {
- return failure[0]
- }
- return defaultFailureResponse
- }
- return actionResponse
- }
- const slashB byte = '/'
- type compatibleErr interface {
- Error() string
- }
- // DefaultErrStatusCode is the default error status code (400)
- // when the response contains an error which is not nil.
- var DefaultErrStatusCode = 400
- // DispatchErr writes the error to the response.
- func DispatchErr(ctx context.Context, status int, err error) {
- if status < 400 {
- status = DefaultErrStatusCode
- }
- ctx.StatusCode(status)
- if text := err.Error(); text != "" {
- ctx.WriteString(text)
- ctx.StopExecution()
- }
- }
- // DispatchCommon is being used internally to send
- // commonly used data to the response writer with a smart way.
- func DispatchCommon(ctx context.Context,
- statusCode int, contentType string, content []byte, v interface{}, err error, found bool) {
- // if we have a false boolean as a return value
- // then skip everything and fire a not found,
- // we even don't care about the given status code or the object or the content.
- if !found {
- ctx.NotFound()
- return
- }
- status := statusCode
- if status == 0 {
- status = 200
- }
- if err != nil {
- DispatchErr(ctx, status, err)
- return
- }
- // write the status code, the rest will need that before any write ofc.
- ctx.StatusCode(status)
- if contentType == "" {
- // to respect any ctx.ContentType(...) call
- // especially if v is not nil.
- contentType = ctx.GetContentType()
- }
- if v != nil {
- if d, ok := v.(Result); ok {
- // write the content type now (internal check for empty value)
- ctx.ContentType(contentType)
- d.Dispatch(ctx)
- return
- }
- if strings.HasPrefix(contentType, context.ContentJavascriptHeaderValue) {
- _, err = ctx.JSONP(v)
- } else if strings.HasPrefix(contentType, context.ContentXMLHeaderValue) {
- _, err = ctx.XML(v, context.XML{Indent: " "})
- } else {
- // defaults to json if content type is missing or its application/json.
- _, err = ctx.JSON(v, context.JSON{Indent: " "})
- }
- if err != nil {
- DispatchErr(ctx, status, err)
- }
- return
- }
- ctx.ContentType(contentType)
- // .Write even len(content) == 0 , this should be called in order to call the internal tryWriteHeader,
- // it will not cost anything.
- ctx.Write(content)
- }
- // DispatchFuncResult is being used internally to resolve
- // and send the method function's output values to the
- // context's response writer using a smart way which
- // respects status code, content type, content, custom struct
- // and an error type.
- // Supports for:
- // func(c *ExampleController) Get() string |
- // (string, string) |
- // (string, int) |
- // ...
- // int |
- // (int, string |
- // (string, error) |
- // ...
- // error |
- // (int, error) |
- // (customStruct, error) |
- // ...
- // bool |
- // (int, bool) |
- // (string, bool) |
- // (customStruct, bool) |
- // ...
- // customStruct |
- // (customStruct, int) |
- // (customStruct, string) |
- // Result or (Result, error) and so on...
- //
- // where Get is an HTTP METHOD.
- func DispatchFuncResult(ctx context.Context, values []reflect.Value) {
- if len(values) == 0 {
- return
- }
- var (
- // if statusCode > 0 then send this status code.
- // Except when err != nil then check if status code is < 400 and
- // if it's set it as DefaultErrStatusCode.
- // Except when found == false, then the status code is 404.
- statusCode int
- // if not empty then use that as content type,
- // if empty and custom != nil then set it to application/json.
- contentType string
- // if len > 0 then write that to the response writer as raw bytes,
- // except when found == false or err != nil or custom != nil.
- content []byte
- // if not nil then check
- // for content type (or json default) and send the custom data object
- // except when found == false or err != nil.
- custom interface{}
- // if not nil then check for its status code,
- // if not status code or < 400 then set it as DefaultErrStatusCode
- // and fire the error's text.
- err error
- // if false then skip everything and fire 404.
- found = true // defaults to true of course, otherwise will break :)
- )
- for _, v := range values {
- // order of these checks matters
- // for example, first we need to check for status code,
- // secondly the string (for content type and content)...
- // if !v.IsValid() || !v.CanInterface() {
- // continue
- // }
- if !v.IsValid() {
- continue
- }
- f := v.Interface()
- /*
- if b, ok := f.(bool); ok {
- found = b
- if !found {
- // skip everything, we don't care about other return values,
- // this boolean is the higher in order.
- break
- }
- continue
- }
- if i, ok := f.(int); ok {
- statusCode = i
- continue
- }
- if s, ok := f.(string); ok {
- // a string is content type when it contains a slash and
- // content or custom struct is being calculated already;
- // (string -> content, string-> content type)
- // (customStruct, string -> content type)
- if (len(content) > 0 || custom != nil) && strings.IndexByte(s, slashB) > 0 {
- contentType = s
- } else {
- // otherwise is content
- content = []byte(s)
- }
- continue
- }
- if b, ok := f.([]byte); ok {
- // it's raw content, get the latest
- content = b
- continue
- }
- if e, ok := f.(compatibleErr); ok {
- if e != nil { // it's always not nil but keep it here.
- err = e
- if statusCode < 400 {
- statusCode = DefaultErrStatusCode
- }
- break // break on first error, error should be in the end but we
- // need to know break the dispatcher if any error.
- // at the end; we don't want to write anything to the response if error is not nil.
- }
- continue
- }
- // else it's a custom struct or a dispatcher, we'll decide later
- // because content type and status code matters
- // do that check in order to be able to correctly dispatch:
- // (customStruct, error) -> customStruct filled and error is nil
- if custom == nil && f != nil {
- custom = f
- }
- }
- */
- switch value := f.(type) {
- case bool:
- found = value
- if !found {
- // skip everything, skip other values, we don't care about other return values,
- // this boolean is the higher in order.
- break
- }
- case int:
- statusCode = value
- case string:
- // a string is content type when it contains a slash and
- // content or custom struct is being calculated already;
- // (string -> content, string-> content type)
- // (customStruct, string -> content type)
- if (len(content) > 0 || custom != nil) && strings.IndexByte(value, slashB) > 0 {
- contentType = value
- } else {
- // otherwise is content
- content = []byte(value)
- }
- case []byte:
- // it's raw content, get the latest
- content = value
- case compatibleErr:
- if value != nil { // it's always not nil but keep it here.
- err = value
- if statusCode < 400 {
- statusCode = DefaultErrStatusCode
- }
- break // break on first error, error should be in the end but we
- // need to know break the dispatcher if any error.
- // at the end; we don't want to write anything to the response if error is not nil.
- }
- default:
- // else it's a custom struct or a dispatcher, we'll decide later
- // because content type and status code matters
- // do that check in order to be able to correctly dispatch:
- // (customStruct, error) -> customStruct filled and error is nil
- if custom == nil && f != nil {
- custom = f
- }
- }
- }
- DispatchCommon(ctx, statusCode, contentType, content, custom, err, found)
- }
- // Response completes the `methodfunc.Result` interface.
- // It's being used as an alternative return value which
- // wraps the status code, the content type, a content as bytes or as string
- // and an error, it's smart enough to complete the request and send the correct response to the client.
- type Response struct {
- Code int
- ContentType string
- Content []byte
- // if not empty then content type is the text/plain
- // and content is the text as []byte.
- Text string
- // If not nil then it will fire that as "application/json" or the
- // "ContentType" if not empty.
- Object interface{}
- // If Path is not empty then it will redirect
- // the client to this Path, if Code is >= 300 and < 400
- // then it will use that Code to do the redirection, otherwise
- // StatusFound(302) or StatusSeeOther(303) for post methods will be used.
- // Except when err != nil.
- Path string
- // if not empty then fire a 400 bad request error
- // unless the Status is > 200, then fire that error code
- // with the Err.Error() string as its content.
- //
- // if Err.Error() is empty then it fires the custom error handler
- // if any otherwise the framework sends the default http error text based on the status.
- Err error
- Try func() int
- // if true then it skips everything else and it throws a 404 not found error.
- // Can be named as Failure but NotFound is more precise name in order
- // to be visible that it's different than the `Err`
- // because it throws a 404 not found instead of a 400 bad request.
- // NotFound bool
- // let's don't add this yet, it has its dangerous of missuse.
- }
- var _ Result = Response{}
- // Dispatch writes the response result to the context's response writer.
- func (r Response) Dispatch(ctx context.Context) {
- if r.Path != "" && r.Err == nil {
- // it's not a redirect valid status
- if r.Code < 300 || r.Code >= 400 {
- if ctx.Method() == "POST" {
- r.Code = 303 // StatusSeeOther
- }
- r.Code = 302 // StatusFound
- }
- ctx.Redirect(r.Path, r.Code)
- return
- }
- if s := r.Text; s != "" {
- r.Content = []byte(s)
- }
- DispatchCommon(ctx, r.Code, r.ContentType, r.Content, r.Object, r.Err, true)
- }
- // View completes the `hero.Result` interface.
- // It's being used as an alternative return value which
- // wraps the template file name, layout, (any) view data, status code and error.
- // It's smart enough to complete the request and send the correct response to the client.
- //
- // Example at: https://github.com/kataras/iris/blob/master/_examples/hero/overview/web/controllers/hello_controller.go.
- type View struct {
- Name string
- Layout string
- Data interface{} // map or a custom struct.
- Code int
- Err error
- }
- var _ Result = View{}
- const dotB = byte('.')
- // DefaultViewExt is the default extension if `view.Name `is missing,
- // but note that it doesn't care about
- // the app.RegisterView(iris.$VIEW_ENGINE("./$dir", "$ext"))'s $ext.
- // so if you don't use the ".html" as extension for your files
- // you have to append the extension manually into the `view.Name`
- // or change this global variable.
- var DefaultViewExt = ".html"
- func ensureExt(s string) string {
- if len(s) == 0 {
- return "index" + DefaultViewExt
- }
- if strings.IndexByte(s, dotB) < 1 {
- s += DefaultViewExt
- }
- return s
- }
- // Dispatch writes the template filename, template layout and (any) data to the client.
- // Completes the `Result` interface.
- func (r View) Dispatch(ctx context.Context) { // r as Response view.
- if r.Err != nil {
- if r.Code < 400 {
- r.Code = DefaultErrStatusCode
- }
- ctx.StatusCode(r.Code)
- ctx.WriteString(r.Err.Error())
- ctx.StopExecution()
- return
- }
- if r.Code > 0 {
- ctx.StatusCode(r.Code)
- }
- if r.Name != "" {
- r.Name = ensureExt(r.Name)
- if r.Layout != "" {
- r.Layout = ensureExt(r.Layout)
- ctx.ViewLayout(r.Layout)
- }
- if r.Data != nil {
- // In order to respect any c.Ctx.ViewData that may called manually before;
- dataKey := ctx.Application().ConfigurationReadOnly().GetViewDataContextKey()
- if ctx.Values().Get(dataKey) == nil {
- // if no c.Ctx.ViewData set-ed before (the most common scenario) then do a
- // simple set, it's faster.
- ctx.Values().Set(dataKey, r.Data)
- } else {
- // else check if r.Data is map or struct, if struct convert it to map,
- // do a range loop and modify the data one by one.
- // context.Map is actually a map[string]interface{} but we have to make that check:
- if m, ok := r.Data.(map[string]interface{}); ok {
- setViewData(ctx, m)
- } else if m, ok := r.Data.(context.Map); ok {
- setViewData(ctx, m)
- } else if di.IndirectValue(reflect.ValueOf(r.Data)).Kind() == reflect.Struct {
- setViewData(ctx, structs.Map(r))
- }
- }
- }
- ctx.View(r.Name)
- }
- }
- func setViewData(ctx context.Context, data map[string]interface{}) {
- for k, v := range data {
- ctx.ViewData(k, v)
- }
- }
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