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- /*
- * Copyright (c) 2013 IBM Corp.
- *
- * All rights reserved. This program and the accompanying materials
- * are made available under the terms of the Eclipse Public License v1.0
- * which accompanies this distribution, and is available at
- * http://www.eclipse.org/legal/epl-v10.html
- *
- * Contributors:
- * Seth Hoenig
- * Allan Stockdill-Mander
- * Mike Robertson
- */
- // Package mqtt provides an MQTT v3.1.1 client library.
- package mqtt
- import (
- "errors"
- "fmt"
- "git.eclipse.org/gitroot/paho/org.eclipse.paho.mqtt.golang.git/packets"
- "net"
- "sync"
- "time"
- )
- // ClientInt is the interface definition for a Client as used by this
- // library, the interface is primarily to allow mocking tests.
- type ClientInt interface {
- IsConnected() bool
- Connect() Token
- Disconnect(uint)
- disconnect()
- Publish(string, byte, bool, interface{}) Token
- Subscribe(string, byte, MessageHandler) Token
- SubscribeMultiple(map[string]byte, MessageHandler) Token
- Unsubscribe(...string) Token
- }
- // Client is an MQTT v3.1.1 client for communicating
- // with an MQTT server using non-blocking methods that allow work
- // to be done in the background.
- // An application may connect to an MQTT server using:
- // A plain TCP socket
- // A secure SSL/TLS socket
- // A websocket
- // To enable ensured message delivery at Quality of Service (QoS) levels
- // described in the MQTT spec, a message persistence mechanism must be
- // used. This is done by providing a type which implements the Store
- // interface. For convenience, FileStore and MemoryStore are provided
- // implementations that should be sufficient for most use cases. More
- // information can be found in their respective documentation.
- // Numerous connection options may be specified by configuring a
- // and then supplying a ClientOptions type.
- type Client struct {
- sync.RWMutex
- messageIds
- conn net.Conn
- ibound chan packets.ControlPacket
- obound chan *PacketAndToken
- oboundP chan *PacketAndToken
- msgRouter *router
- stopRouter chan bool
- incomingPubChan chan *packets.PublishPacket
- errors chan error
- stop chan struct{}
- persist Store
- options ClientOptions
- lastContact lastcontact
- pingOutstanding bool
- connected bool
- workers sync.WaitGroup
- }
- // NewClient will create an MQTT v3.1.1 client with all of the options specified
- // in the provided ClientOptions. The client must have the Start method called
- // on it before it may be used. This is to make sure resources (such as a net
- // connection) are created before the application is actually ready.
- func NewClient(o *ClientOptions) *Client {
- c := &Client{}
- c.options = *o
- if c.options.Store == nil {
- c.options.Store = NewMemoryStore()
- }
- switch c.options.ProtocolVersion {
- case 3, 4:
- c.options.protocolVersionExplicit = true
- default:
- c.options.ProtocolVersion = 4
- c.options.protocolVersionExplicit = false
- }
- c.persist = c.options.Store
- c.connected = false
- c.messageIds = messageIds{index: make(map[uint16]Token)}
- c.msgRouter, c.stopRouter = newRouter()
- c.msgRouter.setDefaultHandler(c.options.DefaultPublishHander)
- return c
- }
- // IsConnected returns a bool signifying whether
- // the client is connected or not.
- func (c *Client) IsConnected() bool {
- c.RLock()
- defer c.RUnlock()
- return c.connected
- }
- func (c *Client) setConnected(status bool) {
- c.Lock()
- defer c.Unlock()
- c.connected = status
- }
- //ErrNotConnected is the error returned from function calls that are
- //made when the client is not connected to a broker
- var ErrNotConnected = errors.New("Not Connected")
- // Connect will create a connection to the message broker
- // If clean session is false, then a slice will
- // be returned containing Receipts for all messages
- // that were in-flight at the last disconnect.
- // If clean session is true, then any existing client
- // state will be removed.
- func (c *Client) Connect() Token {
- var err error
- t := newToken(packets.Connect).(*ConnectToken)
- DEBUG.Println(CLI, "Connect()")
- go func() {
- var rc byte
- cm := newConnectMsgFromOptions(&c.options)
- for _, broker := range c.options.Servers {
- CONN:
- DEBUG.Println(CLI, "about to write new connect msg")
- c.conn, err = openConnection(broker, &c.options.TLSConfig, c.options.ConnectTimeout)
- if err == nil {
- DEBUG.Println(CLI, "socket connected to broker")
- switch c.options.ProtocolVersion {
- case 3:
- DEBUG.Println(CLI, "Using MQTT 3.1 protocol")
- cm.ProtocolName = "MQIsdp"
- cm.ProtocolVersion = 3
- default:
- DEBUG.Println(CLI, "Using MQTT 3.1.1 protocol")
- c.options.ProtocolVersion = 4
- cm.ProtocolName = "MQTT"
- cm.ProtocolVersion = 4
- }
- cm.Write(c.conn)
- rc = c.connect()
- if rc != packets.Accepted {
- c.conn.Close()
- c.conn = nil
- //if the protocol version was explicitly set don't do any fallback
- if c.options.protocolVersionExplicit {
- ERROR.Println(CLI, "Connecting to", broker, "CONNACK was not CONN_ACCEPTED, but rather", packets.ConnackReturnCodes[rc])
- continue
- }
- if c.options.ProtocolVersion == 4 {
- DEBUG.Println(CLI, "Trying reconnect using MQTT 3.1 protocol")
- c.options.ProtocolVersion = 3
- goto CONN
- }
- }
- break
- } else {
- ERROR.Println(CLI, err.Error())
- WARN.Println(CLI, "failed to connect to broker, trying next")
- rc = packets.ErrNetworkError
- }
- }
- if c.conn == nil {
- ERROR.Println(CLI, "Failed to connect to a broker")
- t.returnCode = rc
- if rc != packets.ErrNetworkError {
- t.err = packets.ConnErrors[rc]
- } else {
- t.err = fmt.Errorf("%s : %s", packets.ConnErrors[rc], err)
- }
- t.flowComplete()
- return
- }
- c.lastContact.update()
- c.persist.Open()
- c.obound = make(chan *PacketAndToken, 100)
- c.oboundP = make(chan *PacketAndToken, 100)
- c.ibound = make(chan packets.ControlPacket)
- c.errors = make(chan error)
- c.stop = make(chan struct{})
- c.incomingPubChan = make(chan *packets.PublishPacket, 100)
- c.msgRouter.matchAndDispatch(c.incomingPubChan, c.options.Order, c)
- c.workers.Add(1)
- go outgoing(c)
- go alllogic(c)
- c.connected = true
- DEBUG.Println(CLI, "client is connected")
- if c.options.OnConnect != nil {
- go c.options.OnConnect(c)
- }
- if c.options.KeepAlive != 0 {
- c.workers.Add(1)
- go keepalive(c)
- }
- // Take care of any messages in the store
- //var leftovers []Receipt
- if c.options.CleanSession == false {
- //leftovers = c.resume()
- } else {
- c.persist.Reset()
- }
- // Do not start incoming until resume has completed
- c.workers.Add(1)
- go incoming(c)
- DEBUG.Println(CLI, "exit startClient")
- t.flowComplete()
- }()
- return t
- }
- // internal function used to reconnect the client when it loses its connection
- func (c *Client) reconnect() {
- DEBUG.Println(CLI, "enter reconnect")
- var rc byte = 1
- var sleep uint = 1
- var err error
- for rc != 0 {
- cm := newConnectMsgFromOptions(&c.options)
- for _, broker := range c.options.Servers {
- CONN:
- DEBUG.Println(CLI, "about to write new connect msg")
- c.conn, err = openConnection(broker, &c.options.TLSConfig, c.options.ConnectTimeout)
- if err == nil {
- DEBUG.Println(CLI, "socket connected to broker")
- switch c.options.ProtocolVersion {
- case 3:
- DEBUG.Println(CLI, "Using MQTT 3.1 protocol")
- cm.ProtocolName = "MQIsdp"
- cm.ProtocolVersion = 3
- default:
- DEBUG.Println(CLI, "Using MQTT 3.1.1 protocol")
- c.options.ProtocolVersion = 4
- cm.ProtocolName = "MQTT"
- cm.ProtocolVersion = 4
- }
- cm.Write(c.conn)
- rc = c.connect()
- if rc != packets.Accepted {
- c.conn.Close()
- c.conn = nil
- //if the protocol version was explicitly set don't do any fallback
- if c.options.protocolVersionExplicit {
- ERROR.Println(CLI, "Connecting to", broker, "CONNACK was not Accepted, but rather", packets.ConnackReturnCodes[rc])
- continue
- }
- if c.options.ProtocolVersion == 4 {
- DEBUG.Println(CLI, "Trying reconnect using MQTT 3.1 protocol")
- c.options.ProtocolVersion = 3
- goto CONN
- }
- }
- break
- } else {
- ERROR.Println(CLI, err.Error())
- WARN.Println(CLI, "failed to connect to broker, trying next")
- rc = packets.ErrNetworkError
- }
- }
- if rc != 0 {
- DEBUG.Println(CLI, "Reconnect failed, sleeping for", sleep, "seconds")
- time.Sleep(time.Duration(sleep) * time.Second)
- if sleep <= uint(c.options.MaxReconnectInterval.Seconds()) {
- sleep *= 2
- }
- }
- }
- c.lastContact.update()
- c.stop = make(chan struct{})
- c.workers.Add(1)
- go outgoing(c)
- go alllogic(c)
- c.setConnected(true)
- DEBUG.Println(CLI, "client is reconnected")
- if c.options.OnConnect != nil {
- go c.options.OnConnect(c)
- }
- if c.options.KeepAlive != 0 {
- c.workers.Add(1)
- go keepalive(c)
- }
- c.workers.Add(1)
- go incoming(c)
- }
- // This function is only used for receiving a connack
- // when the connection is first started.
- // This prevents receiving incoming data while resume
- // is in progress if clean session is false.
- func (c *Client) connect() byte {
- DEBUG.Println(NET, "connect started")
- ca, err := packets.ReadPacket(c.conn)
- if err != nil {
- ERROR.Println(NET, "connect got error", err)
- return packets.ErrNetworkError
- }
- if ca == nil {
- ERROR.Println(NET, "received nil packet")
- return packets.ErrNetworkError
- }
- msg, ok := ca.(*packets.ConnackPacket)
- if !ok {
- ERROR.Println(NET, "received msg that was not CONNACK")
- return packets.ErrNetworkError
- }
- DEBUG.Println(NET, "received connack")
- return msg.ReturnCode
- }
- // Disconnect will end the connection with the server, but not before waiting
- // the specified number of milliseconds to wait for existing work to be
- // completed.
- func (c *Client) Disconnect(quiesce uint) {
- if !c.IsConnected() {
- WARN.Println(CLI, "already disconnected")
- return
- }
- DEBUG.Println(CLI, "disconnecting")
- c.setConnected(false)
- dm := packets.NewControlPacket(packets.Disconnect).(*packets.DisconnectPacket)
- dt := newToken(packets.Disconnect)
- c.oboundP <- &PacketAndToken{p: dm, t: dt}
- // wait for work to finish, or quiesce time consumed
- dt.WaitTimeout(time.Duration(quiesce) * time.Millisecond)
- c.disconnect()
- }
- // ForceDisconnect will end the connection with the mqtt broker immediately.
- func (c *Client) forceDisconnect() {
- if !c.IsConnected() {
- WARN.Println(CLI, "already disconnected")
- return
- }
- c.setConnected(false)
- c.conn.Close()
- DEBUG.Println(CLI, "forcefully disconnecting")
- c.disconnect()
- }
- func (c *Client) internalConnLost(err error) {
- close(c.stop)
- c.conn.Close()
- c.workers.Wait()
- if c.IsConnected() {
- if c.options.OnConnectionLost != nil {
- go c.options.OnConnectionLost(c, err)
- }
- if c.options.AutoReconnect {
- go c.reconnect()
- } else {
- c.setConnected(false)
- }
- }
- }
- func (c *Client) disconnect() {
- select {
- case <-c.stop:
- //someone else has already closed the channel, must be error
- default:
- close(c.stop)
- }
- c.conn.Close()
- c.workers.Wait()
- close(c.stopRouter)
- DEBUG.Println(CLI, "disconnected")
- c.persist.Close()
- }
- // Publish will publish a message with the specified QoS
- // and content to the specified topic.
- // Returns a read only channel used to track
- // the delivery of the message.
- func (c *Client) Publish(topic string, qos byte, retained bool, payload interface{}) Token {
- token := newToken(packets.Publish).(*PublishToken)
- DEBUG.Println(CLI, "enter Publish")
- if !c.IsConnected() {
- token.err = ErrNotConnected
- token.flowComplete()
- return token
- }
- pub := packets.NewControlPacket(packets.Publish).(*packets.PublishPacket)
- pub.Qos = qos
- pub.TopicName = topic
- pub.Retain = retained
- switch payload.(type) {
- case string:
- pub.Payload = []byte(payload.(string))
- case []byte:
- pub.Payload = payload.([]byte)
- default:
- token.err = errors.New("Unknown payload type")
- token.flowComplete()
- return token
- }
- DEBUG.Println(CLI, "sending publish message, topic:", topic)
- c.obound <- &PacketAndToken{p: pub, t: token}
- return token
- }
- // Subscribe starts a new subscription. Provide a MessageHandler to be executed when
- // a message is published on the topic provided.
- func (c *Client) Subscribe(topic string, qos byte, callback MessageHandler) Token {
- token := newToken(packets.Subscribe).(*SubscribeToken)
- DEBUG.Println(CLI, "enter Subscribe")
- if !c.IsConnected() {
- token.err = ErrNotConnected
- token.flowComplete()
- return token
- }
- sub := packets.NewControlPacket(packets.Subscribe).(*packets.SubscribePacket)
- if err := validateTopicAndQos(topic, qos); err != nil {
- token.err = err
- return token
- }
- sub.Topics = append(sub.Topics, topic)
- sub.Qoss = append(sub.Qoss, qos)
- DEBUG.Println(sub.String())
- if callback != nil {
- c.msgRouter.addRoute(topic, callback)
- }
- token.subs = append(token.subs, topic)
- c.oboundP <- &PacketAndToken{p: sub, t: token}
- DEBUG.Println(CLI, "exit Subscribe")
- return token
- }
- // SubscribeMultiple starts a new subscription for multiple topics. Provide a MessageHandler to
- // be executed when a message is published on one of the topics provided.
- func (c *Client) SubscribeMultiple(filters map[string]byte, callback MessageHandler) Token {
- var err error
- token := newToken(packets.Subscribe).(*SubscribeToken)
- DEBUG.Println(CLI, "enter SubscribeMultiple")
- if !c.IsConnected() {
- token.err = ErrNotConnected
- token.flowComplete()
- return token
- }
- sub := packets.NewControlPacket(packets.Subscribe).(*packets.SubscribePacket)
- if sub.Topics, sub.Qoss, err = validateSubscribeMap(filters); err != nil {
- token.err = err
- return token
- }
- if callback != nil {
- for topic := range filters {
- c.msgRouter.addRoute(topic, callback)
- }
- }
- token.subs = make([]string, len(sub.Topics))
- copy(token.subs, sub.Topics)
- c.oboundP <- &PacketAndToken{p: sub, t: token}
- DEBUG.Println(CLI, "exit SubscribeMultiple")
- return token
- }
- // Unsubscribe will end the subscription from each of the topics provided.
- // Messages published to those topics from other clients will no longer be
- // received.
- func (c *Client) Unsubscribe(topics ...string) Token {
- token := newToken(packets.Unsubscribe).(*UnsubscribeToken)
- DEBUG.Println(CLI, "enter Unsubscribe")
- if !c.IsConnected() {
- token.err = ErrNotConnected
- token.flowComplete()
- return token
- }
- unsub := packets.NewControlPacket(packets.Unsubscribe).(*packets.UnsubscribePacket)
- unsub.Topics = make([]string, len(topics))
- copy(unsub.Topics, topics)
- c.oboundP <- &PacketAndToken{p: unsub, t: token}
- for _, topic := range topics {
- c.msgRouter.deleteRoute(topic)
- }
- DEBUG.Println(CLI, "exit Unsubscribe")
- return token
- }
- //DefaultConnectionLostHandler is a definition of a function that simply
- //reports to the DEBUG log the reason for the client losing a connection.
- func DefaultConnectionLostHandler(client *Client, reason error) {
- DEBUG.Println("Connection lost:", reason.Error())
- }
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