app_actor.go 3.3 KB

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  1. package actors
  2. import (
  3. "github.com/gogf/gf/util/guid"
  4. "sparrow/pkg/entities"
  5. "sparrow/pkg/protocol"
  6. "sparrow/pkg/ruleEngine"
  7. "sparrow/pkg/server"
  8. )
  9. // AppActor 服务级actor
  10. type AppActor struct {
  11. ruleEngine.ContextBasedCreator
  12. deleteTenants map[string]string
  13. }
  14. func (a *AppActor) GetActorRef() ruleEngine.Ref {
  15. return a.Ctx
  16. }
  17. func (a *AppActor) Init(ctx ruleEngine.Ctx) error {
  18. a.Ctx = ctx
  19. return nil
  20. }
  21. func (a *AppActor) Process(msg protocol.ActorMsg) error {
  22. switch msg.GetMessageType() {
  23. case protocol.APP_INIT_MSG:
  24. if err := a.initTenants(); err != nil {
  25. server.Log.Error(err)
  26. }
  27. case protocol.QUEUE_TO_RULE_ENGINE_MSG:
  28. return a.onQueueToRuleEngineMsg(msg.(*ruleEngine.QueueToRuleEngineMsg))
  29. case protocol.COMPONENT_LIFE_CYCLE_MSG:
  30. return a.onComponentLifeCycleMsg(msg.(*ruleEngine.ComponentLifecycleMsg))
  31. default:
  32. server.Log.Debugf("未知的消息类型:%s", msg.GetMessageType())
  33. }
  34. return nil
  35. }
  36. // 消息队列向规则引擎的消息处理
  37. func (a *AppActor) onQueueToRuleEngineMsg(msg *ruleEngine.QueueToRuleEngineMsg) error {
  38. if ref, err := a.getOrCreateTenantActor(msg.TenantId); err == nil {
  39. ref.Tell(msg)
  40. } else {
  41. return err
  42. }
  43. msg.Message.GetCallBack().OnSuccess()
  44. return nil
  45. }
  46. // 组件生命周期事件处理
  47. func (a *AppActor) onComponentLifeCycleMsg(msg *ruleEngine.ComponentLifecycleMsg) error {
  48. var target ruleEngine.Ref
  49. var err error
  50. if msg.EntityId.GetEntityType() == entities.TENANT {
  51. tenantId := msg.EntityId.GetId()
  52. if msg.EventType == ruleEngine.DELETED {
  53. a.deleteTenants[tenantId] = tenantId
  54. return a.Ctx.Stop(tenantId)
  55. } else {
  56. target, err = a.getOrCreateTenantActor(msg.TenantId)
  57. if err != nil {
  58. return err
  59. }
  60. }
  61. } else {
  62. target, err = a.getOrCreateTenantActor(msg.TenantId)
  63. if err != nil {
  64. return err
  65. }
  66. }
  67. if target != nil {
  68. target.TellWithHighPriority(msg)
  69. } else {
  70. server.Log.Debugf("invalid component lifecycle msg %s:", msg.TenantId)
  71. }
  72. return nil
  73. }
  74. func (a *AppActor) initTenants() error {
  75. server.Log.Debug("starting main actor")
  76. tenants, err := a.SystemCtx.TenantService.FindTenants()
  77. if err != nil {
  78. return err
  79. }
  80. for _, t := range tenants {
  81. server.Log.Debugf("creating tenant actor :%s,%s", t.Id, t.Name)
  82. _, err := a.getOrCreateTenantActor(t.Id)
  83. if err != nil {
  84. server.Log.Error(err)
  85. continue
  86. }
  87. server.Log.Debugf("tenant actor :%s,%s created", t.Id, t.Name)
  88. }
  89. server.Log.Debugln("main actor started")
  90. return nil
  91. }
  92. func (a *AppActor) getOrCreateTenantActor(tId string) (ruleEngine.Ref, error) {
  93. return a.Ctx.GetOrCreateChildActor(tId, ruleEngine.TENANT_DISPATCHER_NAME,
  94. NewTenantActorCreator(a.SystemCtx, tId))
  95. }
  96. func (a *AppActor) Destroy() error {
  97. return nil
  98. }
  99. func (a *AppActor) OnProcessFailure(err error) *ruleEngine.ProcessFailureStrategy {
  100. if err != nil {
  101. return ruleEngine.Stop()
  102. } else {
  103. return ruleEngine.Resume()
  104. }
  105. }
  106. // AppActorCreator app actor creator implements creator interface
  107. type AppActorCreator struct {
  108. ruleEngine.ContextBasedCreator
  109. }
  110. func NewAppActorCreator(systemCtx *ruleEngine.SystemContext) *AppActorCreator {
  111. ins := new(AppActorCreator)
  112. ins.SystemCtx = systemCtx
  113. return ins
  114. }
  115. func (a *AppActorCreator) CreateActorId() string {
  116. return guid.S()
  117. }
  118. func (a *AppActorCreator) CreateActor() ruleEngine.Actor {
  119. appC := &AppActor{
  120. deleteTenants: make(map[string]string),
  121. }
  122. appC.SystemCtx = a.SystemCtx
  123. return appC
  124. }