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- package ruleEngine
- import (
- "sparrow/pkg/entities"
- "sparrow/pkg/protocol"
- )
- // RuleChainToRuleNodeMsg 规则链到规则节点的消息定义
- type RuleChainToRuleNodeMsg struct {
- Message *protocol.Message
- Ctx Context
- FromRelationType string
- }
- func (r *RuleChainToRuleNodeMsg) GetMessageType() protocol.MsgType {
- return protocol.RULE_CHAIN_TO_RULE_MSG
- }
- // RuleChainToRuleChainMsg 规则链到另一个规则链的消息
- type RuleChainToRuleChainMsg struct {
- TargetId string
- SourceId string
- FromRelationType string
- Message *protocol.Message
- }
- func (t *RuleChainToRuleChainMsg) GetMessageType() protocol.MsgType {
- return protocol.RULE_CHAIN_TO_RULE_CHAIN_MSG
- }
- // TransportToDeviceActorMsg 传输层到设备actor的消息定义
- type TransportToDeviceActorMsg struct {
- Message *protocol.Message
- }
- func (t *TransportToDeviceActorMsg) GetMessageType() protocol.MsgType {
- return protocol.TRANSPORT_TO_DEVICE_ACTOR_MSG
- }
- // QueueToRuleEngineMsg 消息队列到规则引擎的消息定义
- type QueueToRuleEngineMsg struct {
- TenantId string
- Message *protocol.Message
- RelationTypes []string
- FailureMessage error
- }
- func (q *QueueToRuleEngineMsg) GetMessageType() protocol.MsgType {
- return protocol.QUEUE_TO_RULE_ENGINE_MSG
- }
- type RuleNodeToRuleChanTellNextMsg struct {
- RuleNodeId string
- RelationTypes protocol.RelationTypes
- Message *protocol.Message
- FailureMessage error
- }
- func (r *RuleNodeToRuleChanTellNextMsg) GetMessageType() protocol.MsgType {
- return protocol.RULE_TO_RULE_CHAIN_TELL_NEXT_MSG
- }
- type RuleToSelfMsg struct {
- Message *protocol.Message
- }
- func (r *RuleToSelfMsg) GetMessageType() protocol.MsgType {
- return protocol.RULE_TO_SELF_MSG
- }
- type RuleToSelfErrorMsg struct {
- Message *protocol.Message
- Err error
- }
- func (r *RuleToSelfErrorMsg) GetMessageType() protocol.MsgType {
- return protocol.RULE_TO_SELF_ERROR_MSG
- }
- // AppInitMsg app 初始化消息
- type AppInitMsg struct {
- }
- func (a *AppInitMsg) GetMessageType() protocol.MsgType {
- return protocol.APP_INIT_MSG
- }
- type ComponentLifecycleMsg struct {
- TenantId string
- EntityId entities.EntityId
- EventType ComponentLifecycleEvent
- }
- func (c *ComponentLifecycleMsg) GetRuleChainId() string {
- if c.EntityId.GetEntityType() == entities.RULE_CHAIN {
- return c.EntityId.GetId()
- } else {
- return ""
- }
- }
- func (c *ComponentLifecycleMsg) GetMessageType() protocol.MsgType {
- return protocol.COMPONENT_LIFE_CYCLE_MSG
- }
- // ComponentLifecycleEvent 组件节点生命周期
- type ComponentLifecycleEvent string
- const (
- CREATED ComponentLifecycleEvent = "CREATED"
- STARTED ComponentLifecycleEvent = "STARTED"
- ACTIVATED ComponentLifecycleEvent = "ACTIVATED"
- UPDATED ComponentLifecycleEvent = "UPDATED"
- STOPPED ComponentLifecycleEvent = "STOPPED"
- DELETED ComponentLifecycleEvent = "DELETED"
- )
- // ComponentLifecycleState 生命周期状态
- type ComponentLifecycleState int
- const (
- ACTIVE ComponentLifecycleState = iota
- SUSPENDED
- )
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