scene.go 3.9 KB

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  1. package scene
  2. import (
  3. "context"
  4. "fmt"
  5. "github.com/gogf/gf/database/gredis"
  6. "time"
  7. )
  8. const (
  9. timerScenePrefix = "scene:timer:*"
  10. deviceScenePrefix = "scene:device_status:*"
  11. weatherScenePrefix = "scene:weather:*"
  12. scenePrefix = "scene:*"
  13. dataExpires = 7200
  14. )
  15. type GetSceneParams struct {
  16. Type string `json:"type"`
  17. Name string `json:"name"`
  18. DeviceCode string `json:"device_code"`
  19. }
  20. type InfoScene struct {
  21. Id string `json:"id"`
  22. Key string `json:"key"`
  23. Name string `json:"name"`
  24. SceneType string `json:"scene_type"`
  25. ActionDesc string `json:"action_desc"`
  26. ConditionDesc string `json:"condition_desc"`
  27. SceneId string `json:"scene_id"`
  28. Config string `json:"config"`
  29. Status int `json:"status"`
  30. Time time.Time `json:"time"`
  31. }
  32. type AllSceneResult struct {
  33. Total int `json:"total"`
  34. Data []*InfoScene `json:"data"`
  35. }
  36. type Manager struct {
  37. redisClient *gredis.Redis
  38. ctx context.Context
  39. }
  40. func NewSceneManager(host string, port int) *Manager {
  41. red := gredis.New(&gredis.Config{
  42. Host: host,
  43. Port: port,
  44. Db: 2,
  45. MaxActive: 100,
  46. })
  47. ctx := context.Background()
  48. helper := &Manager{
  49. redisClient: red,
  50. ctx: ctx,
  51. }
  52. return helper
  53. }
  54. func (a *Manager) SaveScene(info *InfoScene) error {
  55. _, err := a.redisClient.DoVar("SET", info.Key, info)
  56. if err != nil {
  57. return err
  58. }
  59. //_, err = a.redisClient.Do("EXPIRE", info.Key, -1)
  60. //if err != nil {
  61. // return err
  62. //}
  63. return nil
  64. }
  65. func (a *Manager) GetScene(key string) (string, error) {
  66. // get status from redis
  67. result, err := a.redisClient.DoVar("GET", key)
  68. if err != nil {
  69. return "", err
  70. }
  71. return result.String(), nil
  72. }
  73. func (a *Manager) DeleteScene(key string) error {
  74. // get status from redis
  75. fmt.Printf("delete scene4---------: %s\n", key)
  76. _, err := a.redisClient.Do("DEL", key)
  77. if err != nil {
  78. return err
  79. }
  80. return nil
  81. }
  82. // GetAllScenesPage 查询定时场景
  83. func (a *Manager) GetAllScenesPage(code string, pi, ps int) (AllSceneResult, error) {
  84. var key string
  85. switch code {
  86. case "timer":
  87. key = timerScenePrefix
  88. case "device":
  89. key = deviceScenePrefix
  90. case "weather":
  91. key = weatherScenePrefix
  92. default:
  93. key = scenePrefix
  94. }
  95. var result AllSceneResult
  96. // 使用KEYS命令获取所有匹配前缀的键s
  97. keys, err := a.redisClient.DoVar("KEYS", key)
  98. if err != nil {
  99. return result, err
  100. }
  101. // 检查是否有数据
  102. if keys.IsEmpty() {
  103. return result, nil
  104. }
  105. var start, end int
  106. // 转换为字符串切片
  107. keyList := keys.Strings()
  108. result.Total = len(keyList)
  109. if len(keyList) > 0 {
  110. start = (pi - 1) * ps
  111. end = pi*ps - 1
  112. if end > len(keyList)-1 {
  113. end = len(keyList) - 1
  114. }
  115. }
  116. // 存储所有结果
  117. for i := start; i <= end; i++ {
  118. scene := new(InfoScene)
  119. r, err := a.redisClient.DoVar("GET", keyList[i])
  120. if err != nil {
  121. return result, err
  122. }
  123. err = r.Struct(&scene)
  124. if err != nil {
  125. return result, err
  126. }
  127. result.Data = append(result.Data, scene)
  128. }
  129. return result, nil
  130. }
  131. // GetAllScenes 查询定时场景
  132. func (a *Manager) GetAllScenes(code string) ([]*InfoScene, error) {
  133. var key string
  134. switch code {
  135. case "time":
  136. key = timerScenePrefix
  137. case "device":
  138. key = deviceScenePrefix
  139. case "weather":
  140. key = weatherScenePrefix
  141. default:
  142. key = scenePrefix
  143. }
  144. // 使用KEYS命令获取所有匹配前缀的键s
  145. keys, err := a.redisClient.DoVar("KEYS", key)
  146. if err != nil {
  147. return nil, err
  148. }
  149. // 检查是否有数据
  150. if keys.IsEmpty() {
  151. return nil, nil
  152. }
  153. // 转换为字符串切片
  154. keyList := keys.Strings()
  155. // 存储所有结果
  156. scenes := make([]*InfoScene, 0)
  157. for _, v := range keyList {
  158. scene := new(InfoScene)
  159. r, err := a.redisClient.DoVar("GET", v)
  160. if err != nil {
  161. return nil, err
  162. }
  163. err = r.Struct(&scene)
  164. if err != nil {
  165. return nil, err
  166. }
  167. scenes = append(scenes, scene)
  168. }
  169. return scenes, nil
  170. }