// Copyright GoFrame Author(https://goframe.org). All Rights Reserved. // // This Source Code Form is subject to the terms of the MIT License. // If a copy of the MIT was not distributed with this file, // You can obtain one at https://github.com/gogf/gf. package gconv import "reflect" // SliceInt is alias of Ints. func SliceInt(any interface{}) []int { return Ints(any) } // SliceInt32 is alias of Int32s. func SliceInt32(any interface{}) []int32 { return Int32s(any) } // SliceInt is alias of Int64s. func SliceInt64(any interface{}) []int64 { return Int64s(any) } // Ints converts `any` to []int. func Ints(any interface{}) []int { if any == nil { return nil } var array []int switch value := any.(type) { case string: if value == "" { return []int{} } return []int{Int(value)} case []string: array = make([]int, len(value)) for k, v := range value { array[k] = Int(v) } case []int: array = value case []int8: array = make([]int, len(value)) for k, v := range value { array[k] = int(v) } case []int16: array = make([]int, len(value)) for k, v := range value { array[k] = int(v) } case []int32: array = make([]int, len(value)) for k, v := range value { array[k] = int(v) } case []int64: array = make([]int, len(value)) for k, v := range value { array[k] = int(v) } case []uint: array = make([]int, len(value)) for k, v := range value { array[k] = int(v) } case []uint8: array = make([]int, len(value)) for k, v := range value { array[k] = int(v) } case []uint16: array = make([]int, len(value)) for k, v := range value { array[k] = int(v) } case []uint32: array = make([]int, len(value)) for k, v := range value { array[k] = int(v) } case []uint64: array = make([]int, len(value)) for k, v := range value { array[k] = int(v) } case []bool: array = make([]int, len(value)) for k, v := range value { if v { array[k] = 1 } else { array[k] = 0 } } case []float32: array = make([]int, len(value)) for k, v := range value { array[k] = Int(v) } case []float64: array = make([]int, len(value)) for k, v := range value { array[k] = Int(v) } case []interface{}: array = make([]int, len(value)) for k, v := range value { array[k] = Int(v) } case [][]byte: array = make([]int, len(value)) for k, v := range value { array[k] = Int(v) } default: if v, ok := any.(apiInts); ok { return v.Ints() } if v, ok := any.(apiInterfaces); ok { return Ints(v.Interfaces()) } // Not a common type, it then uses reflection for conversion. var reflectValue reflect.Value if v, ok := value.(reflect.Value); ok { reflectValue = v } else { reflectValue = reflect.ValueOf(value) } reflectKind := reflectValue.Kind() for reflectKind == reflect.Ptr { reflectValue = reflectValue.Elem() reflectKind = reflectValue.Kind() } switch reflectKind { case reflect.Slice, reflect.Array: var ( length = reflectValue.Len() slice = make([]int, length) ) for i := 0; i < length; i++ { slice[i] = Int(reflectValue.Index(i).Interface()) } return slice default: return []int{Int(any)} } } return array } // Int32s converts `any` to []int32. func Int32s(any interface{}) []int32 { if any == nil { return nil } var array []int32 switch value := any.(type) { case string: if value == "" { return []int32{} } return []int32{Int32(value)} case []string: array = make([]int32, len(value)) for k, v := range value { array[k] = Int32(v) } case []int: array = make([]int32, len(value)) for k, v := range value { array[k] = int32(v) } case []int8: array = make([]int32, len(value)) for k, v := range value { array[k] = int32(v) } case []int16: array = make([]int32, len(value)) for k, v := range value { array[k] = int32(v) } case []int32: array = value case []int64: array = make([]int32, len(value)) for k, v := range value { array[k] = int32(v) } case []uint: array = make([]int32, len(value)) for k, v := range value { array[k] = int32(v) } case []uint8: array = make([]int32, len(value)) for k, v := range value { array[k] = int32(v) } case []uint16: array = make([]int32, len(value)) for k, v := range value { array[k] = int32(v) } case []uint32: array = make([]int32, len(value)) for k, v := range value { array[k] = int32(v) } case []uint64: array = make([]int32, len(value)) for k, v := range value { array[k] = int32(v) } case []bool: array = make([]int32, len(value)) for k, v := range value { if v { array[k] = 1 } else { array[k] = 0 } } case []float32: array = make([]int32, len(value)) for k, v := range value { array[k] = Int32(v) } case []float64: array = make([]int32, len(value)) for k, v := range value { array[k] = Int32(v) } case []interface{}: array = make([]int32, len(value)) for k, v := range value { array[k] = Int32(v) } case [][]byte: array = make([]int32, len(value)) for k, v := range value { array[k] = Int32(v) } default: if v, ok := any.(apiInts); ok { return Int32s(v.Ints()) } if v, ok := any.(apiInterfaces); ok { return Int32s(v.Interfaces()) } // Not a common type, it then uses reflection for conversion. var reflectValue reflect.Value if v, ok := value.(reflect.Value); ok { reflectValue = v } else { reflectValue = reflect.ValueOf(value) } reflectKind := reflectValue.Kind() for reflectKind == reflect.Ptr { reflectValue = reflectValue.Elem() reflectKind = reflectValue.Kind() } switch reflectKind { case reflect.Slice, reflect.Array: var ( length = reflectValue.Len() slice = make([]int32, length) ) for i := 0; i < length; i++ { slice[i] = Int32(reflectValue.Index(i).Interface()) } return slice default: return []int32{Int32(any)} } } return array } // Int64s converts `any` to []int64. func Int64s(any interface{}) []int64 { if any == nil { return nil } var array []int64 switch value := any.(type) { case string: if value == "" { return []int64{} } return []int64{Int64(value)} case []string: array = make([]int64, len(value)) for k, v := range value { array[k] = Int64(v) } case []int: array = make([]int64, len(value)) for k, v := range value { array[k] = int64(v) } case []int8: array = make([]int64, len(value)) for k, v := range value { array[k] = int64(v) } case []int16: array = make([]int64, len(value)) for k, v := range value { array[k] = int64(v) } case []int32: array = make([]int64, len(value)) for k, v := range value { array[k] = int64(v) } case []int64: array = value case []uint: array = make([]int64, len(value)) for k, v := range value { array[k] = int64(v) } case []uint8: array = make([]int64, len(value)) for k, v := range value { array[k] = int64(v) } case []uint16: array = make([]int64, len(value)) for k, v := range value { array[k] = int64(v) } case []uint32: array = make([]int64, len(value)) for k, v := range value { array[k] = int64(v) } case []uint64: array = make([]int64, len(value)) for k, v := range value { array[k] = int64(v) } case []bool: array = make([]int64, len(value)) for k, v := range value { if v { array[k] = 1 } else { array[k] = 0 } } case []float32: array = make([]int64, len(value)) for k, v := range value { array[k] = Int64(v) } case []float64: array = make([]int64, len(value)) for k, v := range value { array[k] = Int64(v) } case []interface{}: array = make([]int64, len(value)) for k, v := range value { array[k] = Int64(v) } case [][]byte: array = make([]int64, len(value)) for k, v := range value { array[k] = Int64(v) } default: if v, ok := any.(apiInts); ok { return Int64s(v.Ints()) } if v, ok := any.(apiInterfaces); ok { return Int64s(v.Interfaces()) } // Not a common type, it then uses reflection for conversion. var reflectValue reflect.Value if v, ok := value.(reflect.Value); ok { reflectValue = v } else { reflectValue = reflect.ValueOf(value) } reflectKind := reflectValue.Kind() for reflectKind == reflect.Ptr { reflectValue = reflectValue.Elem() reflectKind = reflectValue.Kind() } switch reflectKind { case reflect.Slice, reflect.Array: var ( length = reflectValue.Len() slice = make([]int64, length) ) for i := 0; i < length; i++ { slice[i] = Int64(reflectValue.Index(i).Interface()) } return slice default: return []int64{Int64(any)} } } return array }