package ruleEngine import "fmt" // RelationType 默认节点关系 type RelationType string const ( Success RelationType = "Success" // 成功 Failure RelationType = "Failure" // 失败 True RelationType = "True" // 真 False RelationType = "False" // 假 ) // RuleNodeInfo rule node info for output type RuleNodeInfo struct { ruleNodeId string ruleChainName string ruleNodeName string } func (r *RuleNodeInfo) String() string { return fmt.Sprintf("[RuleChain:%s|RuleNode:%s|RuleNodeId:%s]", r.ruleChainName, r.ruleNodeName, r.ruleNodeId) } type RuleNodeRelation struct { In string Out string RelationType RelationType }