gbk.go 6.2 KB

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  1. // Copyright 2013 The Go Authors. All rights reserved.
  2. // Use of this source code is governed by a BSD-style
  3. // license that can be found in the LICENSE file.
  4. package simplifiedchinese
  5. import (
  6. "unicode/utf8"
  7. "golang.org/x/text/encoding"
  8. "golang.org/x/text/encoding/internal"
  9. "golang.org/x/text/encoding/internal/identifier"
  10. "golang.org/x/text/transform"
  11. )
  12. var (
  13. // GB18030 is the GB18030 encoding.
  14. GB18030 encoding.Encoding = &gbk18030
  15. // GBK is the GBK encoding. It encodes an extension of the GB2312 character set
  16. // and is also known as Code Page 936.
  17. GBK encoding.Encoding = &gbk
  18. )
  19. var gbk = internal.Encoding{
  20. &internal.SimpleEncoding{
  21. gbkDecoder{gb18030: false},
  22. gbkEncoder{gb18030: false},
  23. },
  24. "GBK",
  25. identifier.GBK,
  26. }
  27. var gbk18030 = internal.Encoding{
  28. &internal.SimpleEncoding{
  29. gbkDecoder{gb18030: true},
  30. gbkEncoder{gb18030: true},
  31. },
  32. "GB18030",
  33. identifier.GB18030,
  34. }
  35. type gbkDecoder struct {
  36. transform.NopResetter
  37. gb18030 bool
  38. }
  39. func (d gbkDecoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
  40. r, size := rune(0), 0
  41. loop:
  42. for ; nSrc < len(src); nSrc += size {
  43. switch c0 := src[nSrc]; {
  44. case c0 < utf8.RuneSelf:
  45. r, size = rune(c0), 1
  46. // Microsoft's Code Page 936 extends GBK 1.0 to encode the euro sign U+20AC
  47. // as 0x80. The HTML5 specification at http://encoding.spec.whatwg.org/#gbk
  48. // says to treat "gbk" as Code Page 936.
  49. // GBK’s decoder is gb18030’s decoder. https://encoding.spec.whatwg.org/#gbk-decoder
  50. // If byte is 0x80, return code point U+20AC. https://encoding.spec.whatwg.org/#gb18030-decoder
  51. case c0 == 0x80:
  52. r, size = '€', 1
  53. case c0 < 0xff:
  54. if nSrc+1 >= len(src) {
  55. if !atEOF {
  56. err = transform.ErrShortSrc
  57. break loop
  58. }
  59. r, size = utf8.RuneError, 1
  60. goto write
  61. }
  62. c1 := src[nSrc+1]
  63. switch {
  64. case 0x40 <= c1 && c1 < 0x7f:
  65. c1 -= 0x40
  66. case 0x80 <= c1 && c1 < 0xff:
  67. c1 -= 0x41
  68. case d.gb18030 && 0x30 <= c1 && c1 < 0x40:
  69. if nSrc+3 >= len(src) {
  70. if !atEOF {
  71. err = transform.ErrShortSrc
  72. break loop
  73. }
  74. // The second byte here is always ASCII, so we can set size
  75. // to 1 in all cases.
  76. r, size = utf8.RuneError, 1
  77. goto write
  78. }
  79. c2 := src[nSrc+2]
  80. if c2 < 0x81 || 0xff <= c2 {
  81. r, size = utf8.RuneError, 1
  82. goto write
  83. }
  84. c3 := src[nSrc+3]
  85. if c3 < 0x30 || 0x3a <= c3 {
  86. r, size = utf8.RuneError, 1
  87. goto write
  88. }
  89. size = 4
  90. r = ((rune(c0-0x81)*10+rune(c1-0x30))*126+rune(c2-0x81))*10 + rune(c3-0x30)
  91. if r < 39420 {
  92. i, j := 0, len(gb18030)
  93. for i < j {
  94. h := i + (j-i)/2
  95. if r >= rune(gb18030[h][0]) {
  96. i = h + 1
  97. } else {
  98. j = h
  99. }
  100. }
  101. dec := &gb18030[i-1]
  102. r += rune(dec[1]) - rune(dec[0])
  103. goto write
  104. }
  105. r -= 189000
  106. if 0 <= r && r < 0x100000 {
  107. r += 0x10000
  108. } else {
  109. r, size = utf8.RuneError, 1
  110. }
  111. goto write
  112. default:
  113. r, size = utf8.RuneError, 1
  114. goto write
  115. }
  116. r, size = '\ufffd', 2
  117. if i := int(c0-0x81)*190 + int(c1); i < len(decode) {
  118. r = rune(decode[i])
  119. if r == 0 {
  120. r = '\ufffd'
  121. }
  122. }
  123. default:
  124. r, size = utf8.RuneError, 1
  125. }
  126. write:
  127. if nDst+utf8.RuneLen(r) > len(dst) {
  128. err = transform.ErrShortDst
  129. break loop
  130. }
  131. nDst += utf8.EncodeRune(dst[nDst:], r)
  132. }
  133. return nDst, nSrc, err
  134. }
  135. type gbkEncoder struct {
  136. transform.NopResetter
  137. gb18030 bool
  138. }
  139. func (e gbkEncoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
  140. r, r2, size := rune(0), rune(0), 0
  141. for ; nSrc < len(src); nSrc += size {
  142. r = rune(src[nSrc])
  143. // Decode a 1-byte rune.
  144. if r < utf8.RuneSelf {
  145. size = 1
  146. } else {
  147. // Decode a multi-byte rune.
  148. r, size = utf8.DecodeRune(src[nSrc:])
  149. if size == 1 {
  150. // All valid runes of size 1 (those below utf8.RuneSelf) were
  151. // handled above. We have invalid UTF-8 or we haven't seen the
  152. // full character yet.
  153. if !atEOF && !utf8.FullRune(src[nSrc:]) {
  154. err = transform.ErrShortSrc
  155. break
  156. }
  157. }
  158. // func init checks that the switch covers all tables.
  159. switch {
  160. case encode0Low <= r && r < encode0High:
  161. if r2 = rune(encode0[r-encode0Low]); r2 != 0 {
  162. goto write2
  163. }
  164. case encode1Low <= r && r < encode1High:
  165. // Microsoft's Code Page 936 extends GBK 1.0 to encode the euro sign U+20AC
  166. // as 0x80. The HTML5 specification at http://encoding.spec.whatwg.org/#gbk
  167. // says to treat "gbk" as Code Page 936.
  168. // GBK’s encoder is gb18030’s encoder with its _is GBK_ set to true. https://encoding.spec.whatwg.org/#gbk-encoder
  169. // If _is GBK_ is true and code point is U+20AC, return byte 0x80. https://encoding.spec.whatwg.org/#gb18030-encoder
  170. if !e.gb18030 && r == '€' {
  171. r = 0x80
  172. goto write1
  173. }
  174. if r2 = rune(encode1[r-encode1Low]); r2 != 0 {
  175. goto write2
  176. }
  177. case encode2Low <= r && r < encode2High:
  178. if r2 = rune(encode2[r-encode2Low]); r2 != 0 {
  179. goto write2
  180. }
  181. case encode3Low <= r && r < encode3High:
  182. if r2 = rune(encode3[r-encode3Low]); r2 != 0 {
  183. goto write2
  184. }
  185. case encode4Low <= r && r < encode4High:
  186. if r2 = rune(encode4[r-encode4Low]); r2 != 0 {
  187. goto write2
  188. }
  189. }
  190. if e.gb18030 {
  191. if r < 0x10000 {
  192. i, j := 0, len(gb18030)
  193. for i < j {
  194. h := i + (j-i)/2
  195. if r >= rune(gb18030[h][1]) {
  196. i = h + 1
  197. } else {
  198. j = h
  199. }
  200. }
  201. dec := &gb18030[i-1]
  202. r += rune(dec[0]) - rune(dec[1])
  203. goto write4
  204. } else if r < 0x110000 {
  205. r += 189000 - 0x10000
  206. goto write4
  207. }
  208. }
  209. err = internal.ErrASCIIReplacement
  210. break
  211. }
  212. write1:
  213. if nDst >= len(dst) {
  214. err = transform.ErrShortDst
  215. break
  216. }
  217. dst[nDst] = uint8(r)
  218. nDst++
  219. continue
  220. write2:
  221. if nDst+2 > len(dst) {
  222. err = transform.ErrShortDst
  223. break
  224. }
  225. dst[nDst+0] = uint8(r2 >> 8)
  226. dst[nDst+1] = uint8(r2)
  227. nDst += 2
  228. continue
  229. write4:
  230. if nDst+4 > len(dst) {
  231. err = transform.ErrShortDst
  232. break
  233. }
  234. dst[nDst+3] = uint8(r%10 + 0x30)
  235. r /= 10
  236. dst[nDst+2] = uint8(r%126 + 0x81)
  237. r /= 126
  238. dst[nDst+1] = uint8(r%10 + 0x30)
  239. r /= 10
  240. dst[nDst+0] = uint8(r + 0x81)
  241. nDst += 4
  242. continue
  243. }
  244. return nDst, nSrc, err
  245. }
  246. func init() {
  247. // Check that the hard-coded encode switch covers all tables.
  248. if numEncodeTables != 5 {
  249. panic("bad numEncodeTables")
  250. }
  251. }